Age/Gender: 18, Male
Location: Perth, Western Australia
Job: Student
For tutorials and downloads of all my games, visit www.kabomb.net .
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 4,370 / 4,440
Exp. Rank #: 5,022
Voting Pow.: 6.22 votes
BBS Posts: 120 (0.08 per day)
Flash Reviews: 22
Music Reviews: 0
Trophies: 9
Stickers: 0
All Flash Reviews
22 Reviews | 6 w/ Responses
I'm pretty sure this game isn't exactly a 'joke' but more of a cynical look at independant games that experiment with things not usually included in games. See the Pc/mac game 'passage' for example.
It's similar to games like 'achievement unlocked' and 'you have to burn the rope' in that they are also made to prove a point about different types of games.
So yeah, it's not a bad joke it's just proving a point - or at least that's what I thought.
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funny, scary, original, awesome graphics and fantastic game play
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I've only seen 1 episode but it's still freakin funny
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...on a usually boring game, but you made it fun. I just played the other spot the difference game too, so that was weird.
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It wasn't original, but the style and the idea of having animations was very original. If you make another, make it harder and like someone else said, make it so you can't click everywhere (get penalised for clicking randomly)
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It took me a while to figure this out, but on the 22nd level I put a portal on the floor and another on the wall in lign with the activator and the ball kept exploding before reaching it. After I paused it, I realised the ball exploded even when it was paused.
I had a similar problem in one of my games in development and realised you must of used real time (date.getTime()) instead of calculating the time from a counter in the code. So while time kept ticking, my crappy computer lagged behind and couldn't keep up :(
still good game though.
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good Aussie humour :)
Author's Response:
Yeah exactly, how's Perth? I applied for a radio gig up there at Nova a few weeks back, so I might be coming over there.
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The controls were irritating. Maybe for a sequel make it so he continues to jump in the direction he's facing rather than stopping all the time.
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13/20
It should have been longer, it was still clever though.
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+
Original game, I haven't seen this before
Level design was OK
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Too big. You don't need so much songs so it takes ages to load
Too many filters! It really made it lag alot, along with the levels being big and having to pan across the landscape.
Graphics weren't very good, could have been improved
Author's Response:
Thanks, I'll try to reduce lag next time
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